AI Insights · Timothy · July 2024
Top 5 Dragon Games on Android in Lebanon: Q2 2024
Discover the performance trends of the top 5 dragon-themed games on Android in Lebanon during Q2 2024, including downloads, revenue, and active users.
In Q2 2024, the top 5 dragon-themed games on the Android platform in Lebanon showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared during this period:
Dragon City: Mobile Adventure from Social Point had a fluctuating quarter. Weekly revenue peaked at $21 in the first week of April but saw a significant drop, hovering around $1-$3 for most of the remaining weeks, with a slight uptick to $8 at the end of June. Weekly downloads were more stable, with a notable rise from 172 in mid-April to 543 in mid-June. Active users remained relatively steady, starting at 7.5K in early April and ending at 7.5K in late June, with a peak of 8.5K in mid-June.
Call of Dragons by FARLIGHT experienced a decline in weekly revenue, starting at $181 in early April and dropping to around $10-$12 by the end of June. Weekly downloads fluctuated, with a peak of 167 in late April and a low of 14 in mid-June. Active users followed a similar trend, starting at 485 in early April and ending at 311 in late June.
Dragon Mania Legends from Gameloft SE had a quiet quarter in terms of revenue, with no significant earnings reported. Weekly downloads varied, starting at 117 in early April, dipping to 25 in mid-May, and slightly increasing to 66 by the end of June. Active users showed a slight decline from 283 in early April to 189 by the end of June.
Dragons: Rise of Berk by Jam City, Inc. saw minimal revenue generation, with only a few weeks showing minor earnings. However, weekly downloads saw a noticeable spike in late May with 295 downloads, followed by a decline to 43 by the end of June. Active users increased from 251 in early April to a peak of 422 in late May, before settling at 245 by the end of June.
Merge Dragons! by Zynga had a steady revenue stream, peaking at $18 in late April and maintaining around $6-$15 through the quarter. Weekly downloads were inconsistent, with a high of 125 in early April and a low point of zero in early June, recovering slightly to 59 by the end of June. Active users remained relatively stable, starting at 458 in early April and ending at 302 in late June, with a peak of 484 in late April.
These insights highlight the varied performance of dragon-themed games in Lebanon’s Android market during Q2 2024. For more detailed analytics and trends, visit Sensor Tower.